I have always enjoyed the art of collaboration and have a keen eye (or ear) for quality.
Which is why companies such as Bethesda, Bungie, and Ubisoft have hired me to direct actor's performances in some of their biggest titles.
In 8 years, I've worked over 30 projects, capturing an actor's best in the recording studio or out on the MoCap floor.
I encourage you to check out my reel and some of my work below!
List of Selected Works:
As someone who has a deep love for stories, it should be no surprise that I began my career as a writer. There is something deeply powerful (and humbling) about crafting the blueprint that so many other creatives can build upon to make great work.
I am frequently hired as a story consultant and narrative producer, which has allowed me to also work extensively in the television and film industries. I also released my first novel, a technothriller titled GOD PHARM, in the fall of 2016.
I am currently represented by the Linx Agency, based in the U.K.
I think about Narrative Design almost every day.
With all of the new and exciting technologies being implemented in interactive media, storytellers need to understand how these technologies affect the experience, and adapt the experience accordingly. Well-designed games must be engaging, but truly brilliant games must provoke an emotional response: how does it make the gamers feel?
I write frequently about Narrative Design, and will be updating this section with new material as it is released.
I also love discussion, so feel free to drop me a line.
Narrative in Virtual Reality: 3 Ways to Make Your Story Shine
"With a surge of experiences and improving hardware, virtual reality games are on track to break out of their niche status and become more mainstream. While many of these titles have excellent gameplay elements, audience retention remains a core problem..."
Dungeons, Dragons, and Designing Narrative in Three Dimensions
A few weeks ago, a friend of mine introduced me to Dungeons & Dragons. In one of my first sessions, he said something that stuck with me:
“Video games have ruined D&D...”